LDgen (video coming soon)
This Houdini tool was created to help level designers to quickly iterate on levels prototypes.
No need to learn complex 3d tools. The only input is a 2d map (photoshop, illustrator, or even paint) then the map is processed and that's it !
Two different models are generated, one visual (with sidewalk, streetlights, trees, windows, etc, and one collision mesh low as possible.
Terrain can be based on a noise pattern, a heightfield map, or directly painted.